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OpenSubdiv
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| CTopologyRefiner::AdaptiveOptions | Adaptive refinement options |
| CBufferDescriptor | BufferDescriptor is a struct which describes buffer elements in interleaved data buffers. Almost all Osd Evaluator APIs take BufferDescriptors along with device-specific buffer objects |
| CPatchMap::QuadNode::Child | |
| CCLEvaluator | |
| CCLStencilTable | OpenCL stencil table |
| CCLVertexBuffer | Concrete vertex buffer class for OpenCL subdivision |
| ►CConstArray< TYPE > | |
| CCpuD3D11VertexBuffer | Concrete vertex buffer class for Cpu subdivision and DirectX drawing |
| CCpuEvaluator | |
| CCpuGLVertexBuffer | Concrete vertex buffer class for cpu subdivision and OpenGL drawing |
| CCPUMTLVertexBuffer | |
| CCpuPatchTable | Cpu patch table |
| CCpuVertexBuffer | Concrete vertex buffer class for CPU subdivision |
| CCrease | Types, constants and utilities related to semi-sharp creasing – whose implementation is independent of the subdivision scheme |
| CCudaEvaluator | |
| CCudaStencilTable | CUDA stencil table |
| CCudaVertexBuffer | Concrete vertex buffer class for Cuda subdivision |
| CD3D11ComputeEvaluator | |
| CD3D11StencilTable | D3D11 stencil table |
| CD3D11VertexBuffer | Concrete vertex buffer class for DirectX subdivision and DirectX drawing |
| CEvaluatorCacheT< EVALUATOR >::Entry | |
| CEvaluatorCacheT< EVALUATOR > | |
| CTopologyDescriptor::FVarChannel | |
| CGLComputeEvaluator | |
| CGLSLPatchShaderSource | Provides shader source which can be used by client code |
| CGLStencilTableSSBO | GL stencil table (Shader Storage buffer) |
| CGLStencilTableTBO | GL TextureBuffer stencil table |
| CGLVertexBuffer | Concrete vertex buffer class for GLSL subdivision and OpenGL drawing |
| CGLXFBEvaluator | |
| CHLSLPatchShaderSource | Provides shader source which can be used by client code |
| CLimits | Simple struct with limits related to topology |
| CLimitStencilTableFactoryReal< REAL > | A specialized factory for LimitStencilTable |
| ►CLimitStencilTableFactoryReal< float > | |
| CScheme< SCHEME_TYPE >::LocalMask< WEIGHT > | |
| CLimitStencilTableFactoryReal< REAL >::LocationArray | Descriptor for limit surface locations |
| ►CMeshInterface< PATCH_TABLE > | |
| CMTLComputeEvaluator | |
| CMTLContext | |
| CMTLPatchShaderSource | Provides shader source which can be used by client code |
| CMTLStencilTable | |
| ►CNonCopyable | |
| COmpEvaluator | |
| CSurfaceFactory::Options | Simple set of options assigned to instances of SurfaceFactory |
| CTessellation::Options | Options configure a Tessellation to specify the nature of both its results and the structure of the coordinate and facet index arrays that its methods will populate |
| CLimitStencilTableFactoryReal< REAL >::Options | |
| CPatchTableFactory::Options | Public options for the PatchTable factory |
| CStencilTableFactoryReal< REAL >::Options | |
| CTopologyRefinerFactory< MESH >::Options | Options related to the construction of each TopologyRefiner |
| COptions | All supported options applying to subdivision scheme |
| CParameterization | Simple class defining the 2D parameterization of a face |
| CPatchArray | |
| CPatchCoord | Coordinates set on a patch table |
| CPatchDescriptor | Describes the type of a patch |
| CPatchTableFactory::PatchFaceTag | Obsolete internal struct not intended for public use – due to be deprecated |
| CPatchTable::PatchHandle | Handle that can be used as unique patch identifier within PatchTable |
| CPatchMap | An quadtree-based map connecting coarse faces to their sub-patches |
| ►CPatchParam | Patch parameterization |
| CPatchTable | Container for arrays of parametric patches |
| CPatchTableFactory | Factory for constructing a PatchTable from a TopologyRefiner |
| CSurface< REAL >::PointDescriptor | Simple struct defining the size and stride of points in arrays |
| CPrimvarRefinerReal< REAL > | Applies refinement operations to generic primvar data |
| ►CPrimvarRefinerReal< float > | |
| CPtexIndices | Object used to compute and query ptex face indices |
| CScheme< SCHEME_TYPE > | Scheme is a class template which provides all implementation for the subdivision schemes supported by OpenSubdiv through specializations of the methods of each. An instance of Scheme<SCHEME_TYPE> includes a set of Options that will dictate the variable aspects of its behavior. |
| CSchemeTypeTraits | Traits associated with the types of all subdivision schemes – parameterized by the scheme type. All traits are also defined in the scheme itself |
| ►CStencilReal< REAL > | Vertex stencil descriptor |
| ►CStencilReal< float > | |
| CStencilTableFactoryReal< REAL > | A specialized factory for StencilTable |
| ►CStencilTableFactoryReal< float > | |
| ►CStencilTableReal< REAL > | Table of subdivision stencils |
| ►CStencilTableReal< float > | |
| CSurface< REAL > | Encapsulates the limit surface for a face of a mesh |
| ►CSurfaceFactoryCache | Container used internally by SurfaceFactory to store reusable information |
| ►CSurfaceFactoryMeshAdapter | Abstract interface adapting SurfaceFactory to a connected mesh representation |
| CTbbEvaluator | |
| CTessellation | Encapsulates a specific tessellation pattern of a Parameterization |
| CTopologyDescriptor | A simple reference to raw topology data for use with TopologyRefinerFactory |
| CTopologyLevel | An interface for accessing data in a specific level of a refined topology hierarchy |
| CTopologyRefiner | Stores topology data for a specified set of refinement options |
| ►CTopologyRefinerFactoryBase | Private base class of Factories for constructing TopologyRefiners |
| CTopologyRefiner::UniformOptions | Uniform refinement options |
| CVertexDescriptor | Simple class used by subclasses of SurfaceFactory to describe a vertex |